Nintendo created Donkey Kong’s biggest adventure by breaking everything

Nintendo created Donkey Kong’s biggest adventure by breaking everything

The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience that comes from destruction,” Bananza director Kazuya Takahashi says in an interview with The Verge. From that simple premise, Bananza’s creators have built an entire game about breaking stuff…
Read More

Share it :

Leave a Reply

Your email address will not be published. Required fields are marked *